So I've had a request from Amdcusa from the luxrender forum for more details of how I made the breakfast room images.
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This is one of the most finished breakfast room images.
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Here's the raw render.
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Wireframe. |
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Solid viewport. |
I'm using 2 lights in this scene.
I did start by using the sun type of light but found I had better control with an area type. This gives you nice shadows that the hemi with environment map lacks. The hemi uses a hdmi image I downloaded from
http://www.ronenbekerman.com/freebies/
If you want to know more about any of the materials used in this scene leave a request in the comments section below and I'll post a breakdown.
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